Well, this is a tough round...

The solution is straightforward. Calculate the total points for each user, and output the one with the maximum points.

The following example might give us more intuitive understanding to this problem. Suppose that stowaway is at position 3 while the controller is at 5 and moving to positions with larger indices. If the train keeps moving, the optimal position at which the stowaway should stay is obviously 1. However, the optimal strategy might change if the train stops at some station before the stowaway is caught. When the train stops, the stowaway can first check both the current position and moving direction of the controller, and then find out the next optimal position, just as the above simple example shows.

With the above arguments, we can directly simulate the whole process according to the given string.