I know that there
std::unordered_map uses hashing and works 4x faster than
std::map. I also know that
std::unordered_map has bad hashing which if not using any custom hashing, may result in getting hacked. Credit to blog about ways to prevent getting hacked blog. Is there any way for
std::map to work a fast as
std::unordered_map so that I can use functionalities such as lower_bound and upper_bound and not getting hacked? Thanks.