ilyakor's blog

By ilyakor, history, 7 years ago, In English


In the recent tourist's blogpost about a new strategy for some types of contests, there was an interesting comment from ftiasch. Apparently, some participants try to artificially boost their rating with the following strategy: solve problem C, if it goes fast and nice — submit and continue with the contest, otherwise don't submit anything. The assumption is, other problems in the contest are created by the same author, so if one performs good on problem C, they are more likely to perform good on other problems.

In the comment thread, some people expressed doubts about this strategy. Reading their comments, I wondered: is there any point in discussing this with groundless arguments, when there is large volume of historical data of contest results, and we can just analyse them to understand if the strategy really works. Luckily, Codeforces even provides API, so there is no need to implement custom scrapers.

Collecting and cleaning up data

For the dataset, I've used all the contests with CF rules (it doesn't make sense to evaluate the strategy on other rulesets). Even among CF-rule contests, there is a big variety, in particular, sometimes there are more than 5 problems. For the sake of the analysis, I've truncated all the problems to the standard "A-B-C-D-E" format (discarding FGH when they are present). Also, I've removed from the standings all the users with 0 points, to reduce noise.

Next question is, over which users to compute statistics. It is very likely that things work differently for Div2 users than for Div1 ones. Also, orange users are likely to have more noisy and inconsistent results than red and nutella ones. That's why I restricted stats computation only to users with rating >= 2400 at the time of scraping (note though that all users are considered when computing contest-level stats).

Verifying if the strategy works

First look at the data

Let's look at the scraped dataset. We have 695 contests (many of those are Div2 though, so they don't affect our stats). We have 107975 total users, but only 383 of them are red.

Let's see how red coders perform on different problems. First, what are the success rates for each problem? Here is the data (95%-conf intervals are printed):

0.91 ± 0.00 0.80 ± 0.01 0.59 ± 0.01 0.35 ± 0.01 0.15 ± 0.00

As we can see, the rates are even monotonic (so the popular claim "E is much easier than D!11" isn't true on average). What other stats are there besides success rates? An interesting one is how often a user's solution places among the top solutions in the contest (e.g. by score). The data looks as follows (with "top" defined as top-10%):

0.38 ± 0.01 0.38 ± 0.01 0.37 ± 0.01 0.29 ± 0.01 0.14 ± 0.00

An interesting observation is that for problem E, top-10% rate is almost the same as accept rate, while for problem A, these rates are very different.

A very naive attempt

First idea to evaluate the strategy is to estimate the following: given that someone solves problem C, how much more likely is that they also solve some other problem? We can think first and discard this idea right away, but for the sake of the analysis, let's compute the stats first. Here is the delta-rates (i.e. P[one solves problem X | problem C is solved] — P[one solves problem X]):

+0.01 ± 0.00 +0.05 ± 0.01 +0.41 ± 0.00 +0.09 ± 0.01 +0.06 ± 0.01

As we can see, all the lifts are above the confidence intervals (lift for C is huge, which is expected — the rate is lifted to 1.0). But does it mean that we've determined that the strategy indeed works. One can say that obviously NO: there is a strong bias towards contest difficulty. I.e., for easier problemsets, we're more likely to solve C as well as other problem. That is, this data just shows that "solving problem C" might be a proxy for "problemset is easy" property, which indeed means we solve more problems, but doesn't mean we perform better.

Slightly less naive attempt

As we have seen in the previous section, estimating our performance on problems without considering other participants isn't what we want. But what about comparing us with everyone else for each problem separately? We've already computed the data for "being in top 10% scores for a given problem", let's compute deltas conditioned to "we're in top-10% scores for problem C":

+0.15 ± 0.01 +0.19 ± 0.01 +0.63 ± 0.00 +0.18 ± 0.01 +0.10 ± 0.01

So, the strategy works after all? Not necessarily: one can argue that we're hitting a different bias. If a contestant solves problems sequentially, then quickly solving A and B (therefore having good scores on them) automatically increases score on C (as well as D, E, F). So these huge lifts are expected, and we again estimated not what we wanted.

Proper^W Even less naive attempt

Finally, let's estimate what we want. From the very beginning, we needed to understand what happens to "performance" on problem X given good "performance" on problem C. Here, "performance" should be independent of other problems (as we have seen in the previous section, score doesn't work for this). A natural measure is time spent on this particular problem, but we don't know it. An easy way to estimate it is to sort all submission times and take differences. We assume that participants solve problems one-by-one in some order. Of course sometimes it's not true (I've seen successful submits with distance 5 seconds in the dataset), but should be mostly true.

Ok, now we define "performance on the problem" as "time to solve this particular problem", estimate it from submission log, define "good performance" as "being in best-10% times for this problem". Without conditioning on problem C, "good performance" rates look as follows:

0.34 ± 0.01 0.37 ± 0.01 0.36 ± 0.01 0.28 ± 0.01 0.14 ± 0.00

And deltas look as follows:

+0.14 ± 0.01 +0.19 ± 0.01 +0.64 ± 0.00 +0.19 ± 0.01 +0.11 ± 0.01

So, it seems that the strategy indeed works. The effect looks rather significant, especially for harder problems (almost doubling the probability to perform good on E). Are we done with the analysis?

Debiasing individual strength

Apparently not. At this point, I thought that other biases present aren't significant. But as Um_nik pointed out in comments, this is still biased towards of individual strength of participants. If someone is strong — they're more likely to solve C as well as other problems.

What to do? OK, let's compute similar stats (top-10% by time for a given problem) on user level. This naively assumes that user strength is constant throughout the time, but let's ignore this effect for now. Confidence intervals will be huge, but we can aggregate user-level numbers to one final number, weighting by the number of observations. Final lifts look as follows (don't quote me on confidence intervals):

+0.11 ± 0.00 +0.16 ± 0.00 +0.64 ± 0.01 +0.16 ± 0.00 +0.09 ± 0.00

Deltas are smaller than before, but still positive. We can also explore stats on a per-user basis. E.g. this is how raw stats look for some interesting users:

User A B C D E
Petr 0.76 ± 0.08 0.79 ± 0.07 0.75 ± 0.08 0.75 ± 0.08 0.52 ± 0.09
tourist 0.80 ± 0.07 0.82 ± 0.07 0.81 ± 0.07 0.78 ± 0.08 0.54 ± 0.09
Um_nik 0.51 ± 0.09 0.50 ± 0.09 0.54 ± 0.09 0.41 ± 0.09 0.22 ± 0.08

And here — stats conditioned on doing well on problem C:

User A B C D E
Petr 0.82 ± 0.08 0.83 ± 0.08 1.00 ± 0.00 0.76 ± 0.09 0.58 ± 0.11
tourist 0.81 ± 0.08 0.88 ± 0.07 1.00 ± 0.00 0.81 ± 0.08 0.56 ± 0.10
Um_nik 0.61 ± 0.12 0.64 ± 0.12 1.00 ± 0.00 0.62 ± 0.12 0.36 ± 0.12

So, even for them, lifts exist, but mostly within confidence intervals.

Debiasing content composition and individual strength growth

OK, are we done yet? Apparently, not :( As Petr mentioned in comments, there is yet another bias: it is easier to perform good in a contest where not too many strong people participate. At this point, I ran out of ideas (maybe readers have some), and decided to use rating as a proxy to strength. We were using 10th percentile as the definition of good performance — let's change it: sort all participants by rating, and say you're performing good if your time for this problem is better than sorted_times[your rank by rating].

Raw data for top participants looks rather sad (it is hard to perform better than your rank by rating if you are first by rating; I'm still surprised though that e.g. tourist has 0.12 ratio for problem A — i.e. solves A faster than everyone 12% of times; I hope it is not due to a bug :) ):

User A B C D E
Petr 0.05 ± 0.04 0.14 ± 0.06 0.11 ± 0.06 0.26 ± 0.08 0.56 ± 0.09
tourist 0.12 ± 0.06 0.05 ± 0.04 0.12 ± 0.06 0.16 ± 0.07 0.38 ± 0.09
Um_nik 0.07 ± 0.05 0.04 ± 0.03 0.07 ± 0.05 0.12 ± 0.06 0.41 ± 0.09

Average lifts:

+0.05 ± 0.00 +0.08 ± 0.00 +0.69 ± 0.01 +0.13 ± 0.00 +0.11 ± 0.00

Also, data for top participants conditioned on problem C (conf intervals are huge, so it is mostly meaningless):

User A B C D E
Petr 0.17 ± 0.21 0.25 ± 0.24 1.00 ± 0.00 0.50 ± 0.28 0.67 ± 0.27
tourist 0.15 ± 0.20 0.15 ± 0.20 1.00 ± 0.00 0.23 ± 0.23 0.46 ± 0.27
Um_nik 0.25 ± 0.30 0.00 ± 0.00 1.00 ± 0.00 0.25 ± 0.30 0.62 ± 0.34

Technical note: ratings were used at the time of scraping. Using ratings at the time of contest would remove bias of strengths changing over time.

So, in the end, it seems we have enough evidence to say that the strategy works. How ethical to use it is a separate question (one just gets some constant increase to their rating, at cost of not having fun solving more contests, and also likely feeling guilty), but it is outside of the score of this post.


Using some basic data analysis, we determined that the described strategy indeed works quite well. There are many open questions though:

  • Is the explanation "it is easier to solve problems from certain authors" correct? Other potential explanation is that someone is just having a good day (slept well etc.), and "quickly solving C" is a proxy to it;
  • Does this generalize to div-2 participants?
  • Is it true that top participants perform worse on "purple" rounds?
  • Is there such thing as "affinity" of participant and problem author? Is it correlated with rating difference?
  • ... and many other questions.

It would be very interesting to see more data analysis of contest results — it might help to understand problem-solving process better and develop more interesting strategies.

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By ilyakor, history, 8 years ago, In English

Recently there were rumors going on about a very unusual programming competition called "NextHacker". Is it different from "normal" contests in several ways:

  • You need to pay to participate ($700 !). The exception is if you place in top-3 on some dedicated qualification contests on Codechef/Hackerearth.
  • Prizes are surprisingly high as well: IIRC, it was smth like $170k for the first place. This is very unusual for "normal" programming contests, I've seen similar prizes only in data science-style competitions (e.g. Kaggle ones). Though given the amount one needs to pay to participate, I guess they can easily afford such prizes.
  • The announced task format was "you're given a code, you need to find some bugs there". Though corresponding Codechef/Hackerearth rounds have the classic format.

This all (especially the idea of giving $700 to some unknown people) sounded somewhat fishy from the beginning, however, collaboration of Hackerearth and Codechef was giving some hope. Also, they even had the place for their finals announced, and this place seems to confirm that this is a real event.

However, starting from today, their site disappeared (i.e. now it shows empty page with a picture). Contests on Hackerearth and Codechef still exist, though the Codechef one was removed from the contest list.

So, I'm wondering, does someone know something about this event and its organizers? Of course I didn't give them $700, but I was planning to participate in Codechef qualification round. Is it going to happen in the end? When their site was up, it was saying that ~3000 people already gave the money, so this whole situation seems rather intriguing...

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