Virtual contest is a way to take part in past contest, as close as possible to participation on time. It is supported only ACM-ICPC mode for virtual contests.
If you've seen these problems, a virtual contest is not for you - solve these problems in the archive.
If you just want to solve some problem from a contest, a virtual contest is not for you - solve this problem in the archive.
Never use someone else's code, read the tutorials or communicate with other person during a virtual contest.

No tag edit access

A. Pasha and Pixels

time limit per test

2 secondsmemory limit per test

256 megabytesinput

standard inputoutput

standard outputPasha loves his phone and also putting his hair up... But the hair is now irrelevant.

Pasha has installed a new game to his phone. The goal of the game is following. There is a rectangular field consisting of *n* row with *m* pixels in each row. Initially, all the pixels are colored white. In one move, Pasha can choose any pixel and color it black. In particular, he can choose the pixel that is already black, then after the boy's move the pixel does not change, that is, it remains black. Pasha loses the game when a 2 × 2 square consisting of black pixels is formed.

Pasha has made a plan of *k* moves, according to which he will paint pixels. Each turn in his plan is represented as a pair of numbers *i* and *j*, denoting respectively the row and the column of the pixel to be colored on the current move.

Determine whether Pasha loses if he acts in accordance with his plan, and if he does, on what move the 2 × 2 square consisting of black pixels is formed.

Input

The first line of the input contains three integers *n*, *m*, *k* (1 ≤ *n*, *m* ≤ 1000, 1 ≤ *k* ≤ 10^{5}) — the number of rows, the number of columns and the number of moves that Pasha is going to perform.

The next *k* lines contain Pasha's moves in the order he makes them. Each line contains two integers *i* and *j* (1 ≤ *i* ≤ *n*, 1 ≤ *j* ≤ *m*), representing the row number and column number of the pixel that was painted during a move.

Output

If Pasha loses, print the number of the move when the 2 × 2 square consisting of black pixels is formed.

If Pasha doesn't lose, that is, no 2 × 2 square consisting of black pixels is formed during the given *k* moves, print 0.

Examples

Input

2 2 4

1 1

1 2

2 1

2 2

Output

4

Input

2 3 6

2 3

2 2

1 3

2 2

1 2

1 1

Output

5

Input

5 3 7

2 3

1 2

1 1

4 1

3 1

5 3

3 2

Output

0

Codeforces (c) Copyright 2010-2017 Mike Mirzayanov

The only programming contests Web 2.0 platform

Server time: Nov/21/2017 09:15:11 (c2).

Desktop version, switch to mobile version.

User lists

Name |
---|