Virtual contest is a way to take part in past contest, as close as possible to participation on time. It is supported only ACM-ICPC mode for virtual contests.
If you've seen these problems, a virtual contest is not for you - solve these problems in the archive.
If you just want to solve some problem from a contest, a virtual contest is not for you - solve this problem in the archive.
Never use someone else's code, read the tutorials or communicate with other person during a virtual contest.

No tag edit access

D. Sloth

time limit per test

2 secondsmemory limit per test

256 megabytesinput

standard inputoutput

standard outputSloth is bad, mkay? So we decided to prepare a problem to punish lazy guys.

You are given a tree, you should count the number of ways to remove an edge from it and then add an edge to it such that the final graph is a tree and has a perfect matching. Two ways of this operation are considered different if their removed edges or their added edges aren't the same. The removed edge and the added edge can be equal.

A perfect matching is a subset of edges such that each vertex is an endpoint of exactly one of these edges.

Input

The first line contains *n* (2 ≤ *n* ≤ 5·10^{5}) — the number of vertices.

Each of the next *n* - 1 lines contains two integers *a* and *b* (1 ≤ *a*, *b* ≤ *n*) — the endpoints of one edge. It's guaranteed that the graph is a tree.

Output

Output a single integer — the answer to the problem.

Examples

Input

4

1 2

2 3

3 4

Output

8

Input

5

1 2

2 3

3 4

3 5

Output

0

Input

8

1 2

2 3

3 4

1 5

5 6

6 7

1 8

Output

22

Note

In first sample, there are 8 ways:

- edge between 2 and 3 turns to edge between 1 and 3,
- edge between 2 and 3 turns to edge between 1 and 4,
- edge between 2 and 3 turns to edge between 2 and 3,
- edge between 2 and 3 turns to edge between 2 and 4,
- edge between 1 and 2 turns to edge between 1 and 2,
- edge between 1 and 2 turns to edge between 1 and 4,
- edge between 3 and 4 turns to edge between 1 and 4,
- edge between 3 and 4 turns to edge between 3 and 4.

Codeforces (c) Copyright 2010-2017 Mike Mirzayanov

The only programming contests Web 2.0 platform

Server time: Dec/17/2017 03:25:49 (c6).

Desktop version, switch to mobile version.

User lists

Name |
---|