### 123gjweq2's blog

By 123gjweq2, history, 10 days ago,

What is your least favorite type of problem / least favorite topic? I personally do not like graph problems.

• +27

 » 10 days ago, # |   +69 Constructive. If every problem was constructive, i'd probably be a pupil
•  » » 10 days ago, # ^ |   +12 Same. I would say constructive too, but it becomes my favorite problem type after I manage to solve one by myself.
•  » » 10 days ago, # ^ | ← Rev. 2 →   +34 spoiler
•  » » 9 days ago, # ^ |   0 Can you define what a "constructive problem" is to you? The people that I've talked to about this don't have nearly the same opinion as I do.
•  » » » 9 days ago, # ^ | ← Rev. 2 →   -15 Questions like these where you just have to think of a pattern https://codeforces.com/contest/1930/problem/B https://www.codechef.com/problems/STACKED
•  » » » » 8 days ago, # ^ |   0 I agree that it's fair to call those problems constructive. For the first one you can simply try all the common answers for the problem and one of them works.1 2 3 4 5 ...1 N 2 N-2 3 N-3 ...N-1 N-2 N-3 ...etcThe main observation being that the smallest multiple of x that isn't x is 2x. Trivial observations are easy to miss and I didn't think of that until finding the construction.The second seems to be a mix of greedy thinking (use big numbers to escape the sum range when you get to it) and a well known greedy problem (with numbers [1,x] you can always find a subset of sum for every value in [0, 1+2+3+...+x]). I've seen easier problems in div1E.
•  » » » 8 days ago, # ^ |   0 I would describe as "problems in which you're given a set of properties and aims to find a structure that matches them"
•  » » » » 8 days ago, # ^ |   0 I don't agree. It depends on the solution. For example: if the solution is some DP then DP is the main part of the problem.
•  » » 9 days ago, # ^ |   0 Same man. It is like a luck thing. Either you get the pattern or not. SpoilerGotta confess, skill issue for me. And I don't even wanna upsolve/practice such problems
•  » » » 9 days ago, # ^ |   +1 There more general ideas that motivate constructives than you think once you start reflecting more and put extra effort in trying different approaches. This is coming from someone that is specifically solving more constructives to do better in contests. Sadly something that is necessary to improve on (with pain in the process), but I think being more open minded on this type of problem helped my solving.
•  » » » » 9 days ago, # ^ |   0 True that. I have realized that I should stop whining and get better. Will practice such problems more, hopefully. Thanks a lot for the advice! :)
•  » » » 9 days ago, # ^ |   -8 It is more of an IQ thing than a luck thing.
•  » » 8 days ago, # ^ |   0 I get where you are coming from, but I have a well respected teacher, who says that a person who can solve a 3500 rated dp/ds but can't do 3400 constructives, you're doing something wrong.[This is a personal opinion from me, not my teacher]: Constructives force you don't think to solve the problem in known or standard ways, rather forces you to think differently and out of the box; yes it can be frustrating but when you're trying a constructive problem, your brain thinks of 1000 different new/cool/weird ideas + observations + etc which can come very helpful in the future problems, and it also boosts your creativity
•  » » » 8 days ago, # ^ |   -7 "which can come very helpful in the future problems"Untrue
•  » » » » 8 days ago, # ^ |   -8 for some constructive yes, this may be untrue, but there are good ones out there that will make sure to make this statement be true
•  » » » 8 days ago, # ^ | ← Rev. 2 →   -8 Yea your teacher spitting fax. I probably hate them because of my skill issues
•  » » 8 days ago, # ^ |   -8 I used to dislike constructive problems too, but from a certain point on, I just started enjoying how most of them rely on simple patterns.
•  » » 7 days ago, # ^ |   -8 .ComplaintFrame { display: inline-block; position: absolute; top: 0; right: -1.4em; } .ComplaintFrame a { text-decoration: none; color: #ff8c00; opacity: 0.5; } .ComplaintFrame a:hover { opacity: 1; } ._ComplaintFrame_popup p, ._ComplaintFrame_popup button { margin-top: 1rem; } ._ComplaintFrame_popup input[type=submit] { padding: 0.25rem 2rem; } ._ComplaintFrame_popup ul { margin-top: 1em !important; margin-bottom: 1em !important; } I am also very weak and get stuck on every easy constructive problems. But I still like them most.
 » 10 days ago, # |   -15 Bits
•  » » 10 days ago, # ^ |   -8 +
 » 10 days ago, # | ← Rev. 2 →   -13 1995C - Squaring1995B2 - Bouquet (Hard Version)these are worst type of problem that I could imagine.specifically problem using formula/math problem, like translate problem statement and then answer be like one line max(0, c[i-1] + ceil(log2(log2(a[i-1])/log2(a[i])))) * (k1-r)*x+(k2+r)*(x+1) where k1=min(c_x,m/x) and k2=min(c_{x+1},c/(x+1)) .. it's fucking insane actually
•  » » 7 days ago, # ^ |   0 Nah, maybe the formula should actually be: c[i]=max(0,c[i-1]+ceil(log2(log2(a[i-1])/log2(a[i]))))272232560why are you multiplying it with (k1-r)*x+(k2+r)*(x+1)? I believe there's no need.It's not hard it's just math.
 » 10 days ago, # |   0 Graph, data structures and implementation
•  » » 10 days ago, # ^ |   0 I feel like implementation-heavy ones are fine unless you gotta implement them in a language other than python.
•  » » » 10 days ago, # ^ |   +14 I dislike them for lacking some brilliant ideas(for the most part) and just being about writing a bunch of code
•  » » » 8 days ago, # ^ |   0 I feel like implementation-heavy ones are fine unless you gotta implement them in a language other than C++.don't get me wrong, I've done python for 2 whole years, but not for cp, for projects, my whole github is python-based, but for cp I'd rather do C++ A hundred times, You know, if you learn it you'll love it, the problem is everywhere u go they try to teach the things that are useful in projects, never in cp; but learning C++ for cp is easy and almost super fast(nearly my whole class did in like a week at max), so yeah C++ is the one for cp, at least for me
 » 10 days ago, # |   0 I don't like constructive ones
 » 10 days ago, # |   0 hard problems, but seriously, heavy implementation
 » 10 days ago, # |   +129 I don't usually hate problems, I hate badly-written tutorials.
•  » » 7 days ago, # ^ |   0 If a tutorial confuses you, it's surely the author's fault. - PinkieRabbit
 » 10 days ago, # |   +7 I hate bitmask problems.
 » 10 days ago, # |   +5 implementation
 » 10 days ago, # |   +59 Problems with no thinking or brute forcing and noticing a pattern which 99% of participants can't prove.
•  » » 9 days ago, # ^ |   -9 exactly, like this one 1983B - Corner Twist
•  » » » 9 days ago, # ^ |   +3 What's wrong with it, I meant something like this 1916D - Mathematical Problem.
•  » » » » 9 days ago, # ^ | ← Rev. 3 →   0 I hate this problem too.Regarding 1983B - Corner Twist,it needs you to figure out that the row-wise and col-wise sum % 3 remains constant,which as such might not be hard to see. But it's certainly not easy to prove that this is sufficient as well(atleast for me).
•  » » » » » 7 days ago, # ^ |   0 Well I think everyone just has different strengths, because it was quite apparent to me from the beginning that the condition is sufficient.
•  » » » 8 days ago, # ^ |   -14 this is just bcuz u're a noob, this is so easy and clear to prove that it is necessary, and to prove it's sufficient you just say: I can merge 2 operations done on a single vertex
•  » » » » 8 days ago, # ^ |   0 skill issue ig :(
 » 10 days ago, # |   +58 Geometry.
•  » » 10 days ago, # ^ |   0 Geometry + graphs.
•  » » 8 days ago, # ^ |   +3
•  » » 7 days ago, # ^ |   0 yeah geomentry sucks
 » 10 days ago, # |   -18 interactive...
•  » » 8 days ago, # ^ |   +9 Interactives are fun
 » 10 days ago, # |   -8 Constructive and matrix implementation stuff
 » 10 days ago, # |   0 combinatorics and number theory
•  » » 10 days ago, # ^ |   +46 combinatorics is one of the cooler ones out there imo
 » 10 days ago, # |   +6 now that i think about this i only hate problems that are hard to implement i really never mind the topic i sometimes even solve geometry ...
 » 10 days ago, # |   0 number theory
 » 10 days ago, # |   +6 DP: specifically plug, digit, bitmasks, and those where you have a complicated state and transition which often involve math.
 » 10 days ago, # |   -11 IQ problems
 » 10 days ago, # |   +59 bitset
•  » » 8 days ago, # ^ |   +16 then why have that user name?
•  » » » 2 days ago, # ^ |   0 *sarcasm
 » 10 days ago, # |   0 Bit manipulation
 » 10 days ago, # |   0 Ad-hoc
 » 10 days ago, # | ← Rev. 2 →   0 Graph, problems with segment-tree/sqrt-decomposition and problems with fractional numbers.Edit: And yeah, the most important. Games.
 » 10 days ago, # |   -8
 » 10 days ago, # |   0 flows and undirected graphs
 » 10 days ago, # | ← Rev. 2 →   +3 Problems that are stolen from other sources
 » 10 days ago, # |   +110 problems that i can't solve
 » 9 days ago, # |   0 Constructive/ad-hoc/guessing problems. Or when the proof is harder than the problem.
 » 9 days ago, # |   +45 Ad-hoc problems in general.Especially problems where you are given an array (or a binary/ternary/etc. string) and are asked to find the minimum number of operations to make the array satisfy a certain condition.
•  » » 8 days ago, # ^ |   +3 Agree with you, sometime I think I was the most stupid person in the world because of not solving that problems :(((, maybe every problems like that
 » 9 days ago, # |   0 Data Structures.When I'm coding for myself I love DS. When I'm coding for a contest I hate DS.
 » 9 days ago, # |   0 Problems with lots of corner cases that can't be generalized and require writing several huge IFs before\after core algorithm. Problems where author expects people to solve it using a math formula\dp\something clever, but due to constraints it's possible to write a bruteforce solution in C++ (but not in other languages) which invalidates the whole point of the problem.
 » 9 days ago, # |   0 Graph problems really piss me off.
 » 9 days ago, # |   0 Bitmask and Interactive
 » 9 days ago, # |   0 Constructive problems first of allGuess problems ( I mean not all of them are bad. If some observations lead you to the guess then this type of problem is fine. )And math problems that are more suited for IMO or national mathematical rounds and you need to have knowledge of some theory that barely anyone knows. And finally single trick pony problems (If you know it then you can solve it in 5 minutes. Otherwise good luck) :v
•  » » 9 days ago, # ^ |   +11 you need to have knowledge of some theory that barely anyone knows. Yeah I one time saw a problem that required knowledge of "the toilet function" or something. They're really running out of names for these arcane math things.
•  » » » 8 days ago, # ^ |   +17 Do u mean euler totient function?
•  » » » » 8 days ago, # ^ |   +8 yeah that was it actually
 » 9 days ago, # |   +8 Greedy+Games. With my slow brain and deterministic mindset combined, it's really hard to come up with an idea, assure that it would be correct, and keep that assurance solid enough so my mind could force itself to write the code. Or I'm just bad in heuristics-based stuff. :<
 » 9 days ago, # |   0 Problems that have strings or game theory. I always get super confused thinking about cases in Alice Bob problems.
 » 9 days ago, # |   0 interact problem
•  » » 9 days ago, # ^ |   0 so there is a catch with interactive problems. solve one of them and you'll love to solve the next one.
•  » » » 3 days ago, # ^ |   0 bro you are right ,now I can solve some ez interactive problems, it is so interesting XD
•  » » » » 3 days ago, # ^ |   0 Expert soon...
 » 9 days ago, # |   +18 Anything that doesn't even slightly resemble a real world process.
 » 9 days ago, # | ← Rev. 2 →   0 I Hate Extensive and Long Implementation Problems :)
 » 9 days ago, # |   +14 constructive problems , especially the ones which you need to generate a permutation which satisfies a random constraint
 » 9 days ago, # |   +3 Casework problems. Imagineif(a == b) { if(c + d <= 6969) a += 420; else if(b / 42 + c == 0) { a -= b * 69; if(a * c % 998244353 == 0) return true; else return false; } else { c -= b; if(b ^ d == 0xfadedeaeaea) { if(d & a == c) return true; else return false; } else { d ^= 0x6969696969; return (d + 42 == 0); } } } else { a = b * c % 998244353; if(a * d % 998244353 == 42069) { a *= d - 1; return (a == b - c); } else return (b + a == d ^ c); } Just.. ewww.
 » 8 days ago, # |   +3 Those problems whose logic is pretty simple but have annoying edge-cases. Simple problems with many cases to consider and there is no pattern to use loop.
 » 8 days ago, # |   0 Geometry + Constructive + implementation
 » 8 days ago, # |   0 Constructives are the reason of me tanking the contest at which they appear especially at C.
 » 8 days ago, # |   0 brute force and greedy.
•  » » 8 days ago, # ^ |   0 Pretty Interesting!
 » 8 days ago, # | ← Rev. 2 →   -21 Greedy
 » 8 days ago, # |   +3 Games and number theory
 » 8 days ago, # | ← Rev. 3 →   0 Geometry is shitDp Is ShitCase work is Shit
 » 8 days ago, # | ← Rev. 2 →   0 DP. I hate DP :(
 » 8 days ago, # |   0 Constructive, combinatorics and very gross math problems
•  » » 3 days ago, # ^ |   +3 Combinatorics is the best tag IMO
 » 8 days ago, # |   +21 long code problems
 » 8 days ago, # |   0 ad-hoc stuff where 90% of the time the solution is guessable
 » 8 days ago, # |   +30 I think the problems I like the least are problems that have way too much emphasis put on knowing some (relatively) hard algorithm or data structure, and otherwise the problem is pretty easy. This is even worse when such problems appear in onsite contests without internet access.
 » 8 days ago, # |   0 when you need to use some linear things on a graph or a tree.(for example:segment tree on graph)
 » 8 days ago, # |   +3 geometry
 » 8 days ago, # |   0 games ofc, I cannot do optimally any case
 » 8 days ago, # |   0 dp+graphs... i love dp ...but when it gets merged with graphs i just hate it
•  » » 8 days ago, # ^ |   +3 you should get this shirt
 » 8 days ago, # |   0 I hate sigma problems.
 » 8 days ago, # | ← Rev. 3 →   0 Problems that i can't solve like C
 » 8 days ago, # |   +20 String, heavy DS, heavy math
 » 8 days ago, # |   0 Math or data structures:(
 » 7 days ago, # |   +2 Probability
 » 7 days ago, # |   +4 for me its number theory
 » 7 days ago, # |   0 dp
 » 7 days ago, # | ← Rev. 2 →   +1 1) Implementation heavy problem. (probably too many corner case are not my type.) 2) Every problem that require reconstruct the operations / rebuild the graph, rather than just asking number of operation. may be, i am just saying all kind of problems i am weak at/
 » 3 days ago, # |   0 I would probably say the problems I struggle solving, which would probably mostly fall in implementation, and bitmasks. Bitmasks mostly because I am not too familiar with the topic and am still learning it, and implementation mostly because my program will fail some edge cases, and when solving such problems I always feel like diving into more particular cases and not getting a general solution. That is why, even when getting the right solution something feels wrong with implementation problems. A more positive question I would have is what is your favorite topic ? I would say mine are number theory (I have more of a mathematical background than Computer science one) and maybe two pointers.
 » 3 days ago, # |   0 i like tree, actually i like everything but i m just stupid
 » 2 days ago, # |   0 Data Structures , Math
 » 2 days ago, # |   -7 graph
 » 2 days ago, # |   0 Math problems, especially where solution time complexity is less than O(N), they are usually hard or you just have to know some specific math to solve them