Codeforces should be about the player's ability to code, data Structures and algorithms, not the ability to play the genshin's mini-game.
# | User | Rating |
---|---|---|
1 | tourist | 3843 |
2 | jiangly | 3705 |
3 | Benq | 3628 |
4 | orzdevinwang | 3571 |
5 | Geothermal | 3569 |
5 | cnnfls_csy | 3569 |
7 | jqdai0815 | 3530 |
8 | ecnerwala | 3499 |
9 | gyh20 | 3447 |
10 | Rebelz | 3409 |
# | User | Contrib. |
---|---|---|
1 | maomao90 | 171 |
2 | awoo | 163 |
3 | adamant | 162 |
4 | TheScrasse | 157 |
5 | nor | 153 |
6 | maroonrk | 152 |
6 | -is-this-fft- | 152 |
8 | Petr | 146 |
9 | orz | 145 |
10 | pajenegod | 144 |
Codeforces should be about the player's ability to code, data Structures and algorithms, not the ability to play the genshin's mini-game.
Name |
---|
Nah. It's a pretty common problemsetting approach to use an existing game, it's a constructive problem like 50% of constructive problems (ad-hoc, the other 50% are instead reduced to extremely standard) and with the playground site provided, you can't even complain that it's too annoying to simulate locally (it is, which is why there's a playground site). I don't like constructiveforces in general but this is a completely normal constructiveforces problem.
My code is $$$169$$$ lines long :D (203960705)